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Biscuit is a two-dice drinking game, also spelled Bizkit or Biskit. Players roll around the table, dice results trigger actions, and one player at a time can become the Biscuit until a later roll removes or changes that role.

What do you need for Biscuit?

You need two dice, three or more players, and enough table space to roll clearly. Drinks are optional in the rules, but if alcohol is involved, keep penalties small and let players skip or substitute at any time.

How do you choose the first Biscuit?

At the start, each player rolls both dice once. The first player to roll a total of 7 becomes the Biscuit. If nobody rolls 7 on the first pass, keep rolling around the table until someone does.

How do you play Biscuit?

  1. Choose the first Biscuit by rolling until someone gets a total of 7.
  2. The Biscuit rolls both dice and applies the result.
  3. After the result is resolved, pass the dice clockwise.
  4. Every player rolls on their turn and applies the matching result.
  5. When a new 7 is rolled, the Biscuit role can move according to your house rules.

What do the dice rolls mean in Biscuit?

House rules vary, but this is a common Biscuit rule set:

  • Double 1: everyone drinks once.
  • Doubles 2, 4, and 5: the roller gives out drinks equal to one die. For example, double 4 gives out four.
  • Double 6: the roller creates a table rule. Anyone who breaks it takes the agreed penalty.
  • Total of 3: the roller challenges another player. Both roll, and the lower result loses the difference.
  • Total of 7: everyone puts a thumb on their forehead and says "Biscuit." Last player loses and becomes the new Biscuit.
  • Total of 9: the player to the roller's right drinks.
  • Total of 10: the roller drinks.
  • Total of 11: the player to the roller's left drinks.
  • Any die showing 3: the current Biscuit drinks once for each 3 rolled, then stops being the Biscuit.

What does the Biscuit player do?

The Biscuit is the active target for any die that shows 3. If a roll includes one 3, the Biscuit takes one penalty. If the roll is double 3, the Biscuit takes two. After that, the Biscuit role is usually cleared until someone rolls another 7.

What are good Biscuit house rules?

Before starting, decide whether double 6 is a rule maker, whether a total of 7 always changes the Biscuit, and how harsh challenge penalties should be. For a smoother game, limit created rules to a fixed duration, such as one full lap around the table.

How do you make Biscuit easier for beginners?

Write the dice results on a note or phone screen for the first round. Keep the challenge rule simple: both players roll once, lower total loses one drink. Once the group remembers 7, 9, 10, 11, doubles, and 3s, add the full difference rule back in.

What games are similar to Biscuit?

If you want another dice game, try Mäxchen, a bluffing dice game. If you want a table game with aim instead of dice, try Quarters. For card-based rule patterns, see drinking card game rules.

How does Party Cards compare?

Biscuit is dice-driven and depends on remembering a rule matrix. Party Cards gives the group prompts, votes, dares, and challenges from a phone, then adapts what comes next based on what the table plays or skips.

Play responsibly

If alcohol is involved, follow local laws, keep penalties light, and never pressure someone to drink. Dice games can stack penalties quickly, so pause, reset rules, or switch to non-drinking points if the pace stops feeling fun.

Try a no-dice party game

Party Cards keeps the group moving with adaptive prompts from a phone, no dice rules to memorize.

Download on the App Store